


We know that we want the TSV to equal that of the Pokemon's SV (so now we have a fixed number for TSV). For simplicity's sake, lets say the actual formula is TSV = OT ID# + Secret ID#. Now, what Powersaves does is that it manipulates the TSV of the capturing/hatching original trainer which is determined by the OT ID# and the Secret ID number. There is a nice article on Bulbapedia on this as well as all of the quirks with it in past gens.

It is the same as in gen 3 with one small tweak to the formula which makes wild shiny encounters a bit more common. They are actually all pretty handy tools to have if you do a lot of trading on various boards since you can give exact IV's and check IV's again like back in the Instacheck days (although the checking part has to be done after the trade is complete now).Īlso, before anybody who comes along and only halfway reads this post (no offense to BeUndead but this is meant for others who may come along afterward and partially read this), you cannot use PKHeX to inject pokemon.Īctually, the formula for generating the TSV and Pokemon SV are known for this gen. You can find instructions on how to use those tools in Kaphotics' threads about them. pk6 files if you prefer that extension) as individuals which can be loaded into PKHeX. You can use either a Powersaves backup to look at the files en masse like in Pokegen (you can easily see the values in the newest update) or you can use one of the box dumpers like KeySav to dump the. You can use PKHeX to study them if you want. Also, TID and SID have been worked out for this gen. No one has been banned from using Powersaves shinies. We don't know how TID and SID's are generated yet (as far as I know), and so it's possible that the Powersaves hack gives it an illegal combination.
